Introduction
Diablo, the first-person role-playing game that revolutionized video games in 1996, is getting an update with Diablo Immortal. Fans were initially excited by this announcement, but some are now expressing frustration and disappointment that Blizzard isn’t working on the next full installment of the series.
Diablo is a hack and slash action video game franchise created by Blizzard Entertainment.
Diablo is a hack and slash action video game franchise created by Blizzard Entertainment. The series is made up of three core games: Diablo, Diablo II, and Diablo III.
The first game in the series was released on December 31, 1996 under the title Diablo: Hellfire in North America (in Europe it was simply known as “Diablo”) for MS-DOS and Mac OS. Subsequent titles were released for Windows computers as well as various consoles over the following years. On May 15th 2019 at Blizzcon it was announced that sometime soon we would be getting a mobile version of this franchise called Diablo Immortal which will be coming out later in 2019 according to Blizzard’s Twitter page
The series is made up of three core games: Diablo, Diablo II, and Diablo III.
Diablo is a series of action role-playing video games. The series is made up of three core games: Diablo (1996), Diablo II (2000) and Diablo III (2012).
Diablo Immortal is an upcoming mobile game developed by Blizzard Entertainment and published by Tencent Games. It was announced on March 27, 2019 at the Game Developers Conference (GDC) 2019 in San Francisco, California.
Expansions include the third-party published Hellfire (for the original Magnum opus), Lord of Destruction (for Diablo II), and Reaper of Souls (for Diablo III).
- Hellfire is the first expansion pack for Diablo.
- Lord of Destruction is the second expansion pack for Diablo II.
- Reaper of Souls is the third expansion pack for Diablo III.
Mobile spin-offs have been released for the series, starting with Deckard Cain’s Journey from NetEase Games in 2017.
Diablo Immortal, a mobile spin-off of the series, was announced and released on iOS and Android in December 2018. The game is a prequel to Diablo III, set twelve years prior to its events. It is designed as a roguelike with elements of tower defense[1], featuring customizable heroes who gain experience and gear by exploring procedurally generated dungeons; the player can also invite friends or other players from their social network to join them in cooperative play.[2][3] As of January 2019 it has been downloaded over 30 million times.[4]
An untitled console title will be released by Blizzard Entertainment in 2020. The game’s story will take place between Diablo II: Lord of Destruction (2001) and Diablo III (2012), though not directly continuing those titles’ narratives.[5][6]
After an event called the Darkening of Tristram, a demonic presence is felt in Sanctuary once again as evil begins to corrupt Sanctuary’s inhabitants with malevolent powers; the archangel Tyrael tasks a young nephalem named Auriel to gather the Horadrim and defeat the forces of evil.
- You play as Auriel, the Archangel of Hope.
- The Horadrim were an ancient group of demon hunters who fought against Diablo and his brethren during the Sin War.
- Tristram was a small village in the Kingdom of Khanduras. It was destroyed by fire after being overrun by demons during the Darkening of Tristram event (a global cataclysm caused when Diablo opened a portal to Hell). Afterward, some survivors took refuge in Westmarch while others headed east toward Westmarch Castle and established New Tristram as their home base for their journey south toward Bastion’s Keep, where they hope to find help against evil forces spreading throughout Sanctuary.
- Tyrael is an angel who serves as one half of Heaven’s ruling Council along with Malthael—their leader—and Izual (an angelic general). He also served on Sanctuary’s High Heavens council until he was banished from Heaven after refusing to slay humans due to his belief that humans are not inherently evil like demons are believed to be
The player creates a hero from one of five distinct classes (barbarian, witch doctor, wizard, monk, or demon hunter), each with different skills and abilities, to defeat the Lord of Terror, Diablo.
The player controls a hero from one of five distinct classes (barbarian, witch doctor, wizard, monk, or demon hunter), each with different skills and abilities. The player can choose from any of these classes to create their hero.
Each class has their own set of skills and abilities: Barbarian is an offensive fighter who can charge enemies to stun them; Witch Doctor calls on voodoo spirits to attack enemies; Wizard uses magic spells in combination with melee attacks; Monk dodges enemy attacks and uses hand-to-hand combat when necessary; Demon Hunter uses ranged weapons such as crossbows and pistols in addition to close quarter combat skills like kicks and punches.
In 2008, Blizzard announced that they had begun development on a PC action-role-playing game set in their Warcraft universe called Titan.
In 2008, Blizzard announced that they had begun development on a PC action-role-playing game set in their Warcraft universe called Titan. The game was to feature a world designed by James Cameron and art by Peter Jackson, with gameplay similar to World of Warcraft but with an increased focus on story and exploration.
In 2013, after seven years of development, Blizzard announced that they would be canceling Titan due to creative differences between the creators and their publisher Vivendi. Instead of canceling the project entirely, however, they split off into two independent teams: one focused on the multiplayer side of things (Overwatch) and another focused on single player experiences (Destiny).
Blizzard canceled it in 2013 so that they could focus on other projects – one of them being a sequel to Diablo III.
Blizzard canceled it in 2013 so that they could focus on other projects – one of them being a sequel to Diablo III. Diablo III was released in 2012 and is the third installment of the Diablo franchise, which started with Diablo in 1996 and continued with Diablo II: Lord of Destruction in 2001.
The company is also working on another project called Overwatch 2 (no release date yet), but its official website says that they’re “not ready to discuss this game just yet.”
The game initially focuses on four acts with various quests.
Diablo Immortal is a mobile game that follows the story of Diablo 3, but it takes place after the events of that game. In fact, there are actually 5 acts in total:
The first act is the tutorial, where you learn about how to play and how things work. This can be completed in about an hour or two if you’re thorough with your quests and don’t rush through it too quickly.
The second act is the main quest line, which will guide you through all five acts until you reach level 60 (the max level). It’s probably going to take around 20-30 hours depending on how fast you play and whether or not you skip cutscenes/dialogue/etc., but at least half of those hours will be made up by side quests as well as some optional dungeons that aren’t really necessary but are fun nonetheless!
Act three has some more side content like dungeons and other challenges so expect another 10+ hours here if interested; I didn’t finish this one yet so not sure how much longer it goes after that point either
A fifth act was later added to Reaper of Souls via an update patch.
Reaper of Souls was added as a free update patch to Diablo III in 2014. It featured an additional fifth act, called “Reaper of Souls,” which takes place in Westmarch, a city built to honor the archangel Tyrael. In this act players will fight Malthael and stop his plan to destroy humanity by killing all living things on Sanctuary except for those who have been turned into Reapers.
Conclusion
We hope you’ve enjoyed learning about Diablo Immortal and are excited for it’s launch. If you have any questions or comments, please don’t hesitate to reach out on Twitter at @DiabloInc or join our Discord channel!